Autodesk Smoke 2013 SP2

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  1. Autodesk Smoke 2013 Sp2 Review
  2. Autodesk 2013 Download
  3. Autodesk Smoke 2013 Sp2 Pro
  4. Autodesk Smoke 2013 Sp2 Download


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AutoDesk Smoke :: Import Audio File

Apr 13, 2011

I´ve a problem when import all types of audio file, the application crash..but is curios that if I export the file that crash the application (in Lost and found) to the desktop and try import this audio there aren´t problem.import ok..and if this audio is edited with a image and import with import media tool (audio and video) import ok.
Another question about import / export..when a tried export a quick time in the column of status of background tasks appear the message that my 'host' does not seem to exist, and not process the quicktime move.

AutoDesk Smoke :: Slow Import Of JPG File?

Nov 11, 2013
Smoke

I m importing 400 jpg file(4k resolution) and it is quite slow when comes to bin. and when i tried to open that folder in bin and trying to select all of them and taking on timeline, it takes hell of time and sometime gets crash.
I m usining Mac pro latest machine with 32 gb RAM and usining quadro 4000 graphic card. While same thing we are doing on other mac machine which is 3 years old with FCP 7, does not have any issue at all
( i m using smoke 2013 ext.1)

AutoDesk Smoke :: How To Import AIFF File

Apr 21, 2011

happens every time. Trying to import AIFF file. Also, changing extension to .aiff from .aif doesn't work either.
2012 SAP2 SP3
10.6.7
Kona 3G driver 10.3.2
Quadro 4000 driver 256.01.00f03
Cuda driver 4.2.10
Mac Pro (mid 2010)
12 Cores / 24 Gigs
CalDigit HD Pro2 (8TB, 723 MB/sec read)

AutoDesk Smoke :: Import Photoshop File In Action?

Sep 13, 2011

when try to import file PSD i get this error
ACTION: Cannot save PSD clips to a read-only library. Clips will be loaded in ACTION only
in Smoke 2012 On the Mac Geogebra 6.0.

AutoDesk Smoke :: Does It Keep The File Path Of A Photoshop Import

Dec 16, 2013

Does Smoke keep the file path of a photshop import? If so, how do I find it?

AutoDesk Smoke :: Cannot Successfully Import Clips Via Gateway Import

Jan 21, 2012

I can tell you cannot Gateway Import from a drive that is Read-Only. The clip seems to work, it just says pending render, of course when you import a large number of files it always says pending render. Unfortunately it never actually finishes pending render, and will list as failed in Backburner.
So you can for instance think you have relinked an entire timeline and start doing a fair amount of work on it, but you will then be unable to send this large timeline to your flame like you think.
There is no god damned reason it should allow you to gateway import something that you cannot actually gateway import. All it would need to do is check if the drive is read only before it does it and give you an error message IN THE APPLICATION. Rather than everything looking fine, but then making you go tease the meaning out of this from backburner:
smk001 1896942624 swBIOSubJobServer.C:298 01/21/12:18:14:05.450 1896942624 swBIOAdapter.C:403 01/21/12:18:14:06.504 Cannot process tasks 0.. in /var/tmp/WireJob/SubJob0.
Read-only file system on processing S+W server.The fact that the color correct house had randomly given me an NTFS drive this time didn't occur to me for quite awhile, since the last two were both macOS.

AutoDesk Smoke :: EXR Look Different On Import

Nov 14, 2011

I have RED footage which I exported as EXR. When I import them back in, they look exactly like the RED footage. But when I import the EXR in Fusion, export it back out, and then import that EXR into Smoke, it looks brighter, although I didn't change anything in Fusion. (when I compare the EXR from Smoke and the EXR from fusion in my finder on my desktop, they look exactly the same). So what is Smoke doing with the 'foreign' exr on import?I was also playing with the LUT settings. I get a result which is close, but I need to be exact.

AutoDesk Smoke :: How To Import XML

Jul 7, 2013

I am having issues for a long time regarding importing XML into smoke 2013. Will try and explain you in breif.
First When we try an import XML into smoke it just doesnt do anything, in the message history box it comes up saying FOUND 0 SOURCES.
Nothing gets imported at all. No footage is imported, nothing is shown in timeline as well.
Second For a different project when the XML does get imported, the videos get imported but then again nothing is coming up in the timeline and in the message history box we get the following error.
XML Validation Failed.
Cannot process unliked media.
we have checked all the import options to make this work, including max up level and the rest but nothing is working.

AutoDesk Smoke :: Import EXR With Z Channel

Feb 28, 2012

I'm not sure if the smoke on mac software handles exr with rgb and z pass, but using wiretap to import exr, I get this error. The file was 16bit FP with and without zipline compression
How to import exr with multiple passes to smoke on mac?

AutoDesk Smoke :: How To Import FBX Camera

Oct 19, 2012

I tried to import a FBX camera from Mocha v3 and noticed that there is no FBX selection under the Object Tab in Action. Is that coming on the next Pre-Release?

AutoDesk Smoke :: Import PSD Into CFX Schematic?

Nov 26, 2012

i can import the .psd using mediahub or desktop import or in action bin, i can use 'import' node. But i want to spot importing psd file directly from cfx schematic using 'read file' node in I/O tab. I will get one single file . I believe this node is containing multiple information (channels/layers). How can i extract the layers from that node ? how can i make this node usable since i can't make any connection to other node. Like in Nuke , there's a node named 'shuffle' which can extract or pull out a selected channel/layers from a single node. How to do this in cfx schematic ?
Talking about 'shuffle' node in Nuke. Is there any node similar to that? so the node not only can pull/extract channels but also can 'shuffle' or re-pipe the channel . For example pipe chan Red to chan Green, or Alpha to Red etc. What is the best way to do this ? do i have to use CC module ? any similar node in cfx schematic level?

AutoDesk Smoke :: How To Import The Files In 25 Fps

Feb 1, 2013

we normally used 1280 resolution clips with 25 fps.
i do settings with 1280 resolution but, when we import the raw footages in media hub its normally import on 50 fps.. its really difficult to always check the fps ..we want always to import the files in 25 fps.
is it possible..?

AutoDesk Smoke :: How To Import An AAF From Avid MC6

Jun 26, 2013

I'm trying to import an AAF from Avid MC6 into 2013 ext1. I get the message
'Smoke cannot import the AAF file because it is either incompatible or unreadable:
AAF: Error. Missing XML or AAF file.
I went back to 2012 SE2 Sp3 and the same AAF loads perfectly fine (albeit with inaccurate speed ramps). Am I missing something here, or is it broken?

AutoDesk Smoke :: Can't Import Graphic Files

Jun 21, 2012

I've been unable to import ProRes 422 files son I have to work with the H264 native files, which suck. But now I tried to import a couple of PSDs and a TIFF and they don't appear in the media hub nor can I drag-and-drop'em to the media library.

AutoDesk Smoke :: R3D Import Resolution Incorrect?

Aug 4, 2012

I'm trying to import 4K-5K R3D files from an Epic into my 1920x1080 project. Oddly enough, Smac thinks the clips are 1280x675 resolution. Why and how can I get them in at 1080HD or even larger?

AutoDesk Smoke :: XML Import From FCP - Unlinked Media

Aug 25, 2011

I've been trying to import a XML from FCP (xml version 2), bun everytime I only get a timeline with unlinked media..
I placed the XML one directory above my media. But when I drag the XML into my library (having Store Local Copy turned on), I only get the 'empty' timeline..
When I try to relink my media from the gateway, it's not relinking anything (it says, no video and audio found). Is there no way to import an XML without having to import the original media into my library? Also, no matter what kind of clip I'm importing, it always soft imports my clips, although store local copy is turned on..
Attached is a picture with the settings for my xml import (and on top the unlinked xml, which says SOFT, although, as you can see on the bottom of the screen store local copy is enabled).
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

AutoDesk Smoke :: Can't Seem To Import DPX With Embedded Alpha

Oct 30, 2012

Can't seem to import DPX with embedded alpha. Am getting a checkerboard image.
Is this correct. PS. Tried with matte container and without.

AutoDesk Smoke :: AAF Import From Adobe Premiere

Jun 13, 2012

Import from Adobe Premiere via AAF in Smoke 2013 Trial1 seems to work fine except:
a) only two audi tracks got imported
b) additional mono tracks in Adobe got lost during the conversion
Might be worth investigating. Bug?

AutoDesk Smoke :: Crashes In Library On XML Import From FCP

Oct 21, 2011

I'm new to Smoke and have an issue. Im importing an xml from FCP and Smoke crashes in the library. I'm taking a class @ FXPHD and the first class is an easy xml import reading the source media.
As soon as I load the xml into the clip library Smoke crashes. I've already gone thru the system set up requirements and have a great machine built to Smoke requirements. I'm wondering if it is a network configuration of some sort? Not sure..
image attached at freeze point

AutoDesk Smoke :: Import AAF From Avid Symphony 6?

Aug 2, 2012

I am trying to import an AAF from Avid Symphony 6.
AAF is detected OK, when I try to import it gets stuck looking for sources. I have put the AAF files as close to the media as possible (1 folder up) as I do not want to put the AAFs in the MXF folder as it will upset the Avid.
I have simplified the AAF to have no speed changes, layers or effects - its a one layer cuts only sequence.
Smoke ends up not responding and I have to force quit.

AutoDesk Smoke :: Import As Frames / One Clip

Jan 31, 2013

If there is still an option somewhere where I can force my import to be frames and set duration to 5 or 10 frames like in 2012. or force a set of sequences o be imported as one clip.
Update: Found the frames option but no frame durations available. But no single clip available in case of importing multiple sequences or frames that need to be in a single sequence.
Currently dancing between Flame Premium 2013x2sp3/2013Sp4 nd Smoke on mac 2013Ext1

AutoDesk Smoke :: Import Media FAIL

Aug 10, 2012

I'm having some difficulties in importing the material for the 2013 Smoke PR-2, when he gets care LINKED with the file, if I change the file folder on the desktop it disappears. How should I proceed?

AutoDesk Smoke :: Choose Layer On PSD Import

Mar 15, 2013

In previous versions, when we’ve want to import a psd file, we could choose from several options (all/layer/flat). Particular, we could select the layer of the psd you want imported.
In the 2013, we can’t do this. Is it possible to have these opportunities again?

AutoDesk Smoke :: Can't Find EDL Or XML Import Function

Jun 12, 2012

Can't seem to find a EDL or XML import function - aren't that in the pre release ?

AutoDesk Smoke :: Can Import Vector As Geom

Nov 29, 2012

I'm making an HD version of a moving matte I did a while back in After Effects. I'm considering rebuilding it in Smoke.Basically I need to zoom into a shape, I guess cut by a mask, but I need to retain the crispness of the edge.
Having a Gmask on a media layer is rasterising the vector shape by the time it gets into Action so I can't blow it up.Do I need to do all the animation in a Gmask node? I see that it has it's own axis and schematic so so that could be ok, but I wonder if you can do it in Action.
Also, can I import a vector into Smoke as a Geom any how? The Geoms in Action and Gmask are interchangable are they?

AutoDesk Smoke :: Import Or Export Rotoscopes

Oct 11, 2011

is it possible in Smoke to import dfsh, ssf or fxs files? Or export those? Or is there any other way to exchange rotos with fusion?
Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

AutoDesk Smoke :: Import 3D Models Into Mac 2012 SP2

Jul 16, 2012

I'm looking to import a model with materials. Is 3DS the only file format that will carry this along? That would suck for me cause my animator does not use Autodesk software. I have an obj with the material jpegs but can't seem to find find the proper wrap mode that makes it all come together. Maybe FBX is a better option.

AutoDesk Smoke :: AAF Import Crash S2013 PR6

Nov 21, 2012

I have a project on Premier 6 that I want to import to Smoke 2013 PR6 via AAF. After finishing import moment I click on Sequence it crashes. Here is the CONSOLE message:

AutoDesk Smoke :: How To Import Stabilizing Data In Mocha

Jan 3, 2013

I can't figure out how to import the stabilizing data in mocha. ( I found out how to import the tracking and camera data thru a nice tut) I know there is a nice auto stabilized node, but over the break I didn't have access to smoke. So I just went and did it in mocha pro. I can export the 'stabilizer' from mocha, but am lost from there.

AutoDesk Smoke :: Import Into Resolve For Color-grading

Apr 8, 2013

I have found a thread about exporting and/or publishing an edl to import into Resolve for color-grading and then back to conform in Smoke for output. Is there a detailed video on the Smoke Learning Channel yet.

The long awaited Extension Release for Autodesk Smoke is here. Check out my breakdown of some of the new features and what they mean for you.

The Extension Release is the biggest update that Smoke 2013 has debuted to date. Not only are there numerous bug and stability fixes, but there are new features and workflow improvements as well.

Autodesk defines this release as an Extension for Smoke 2013. This gets kind of confusing since we have already had 2 service packs released. Smoke 2013 SP1 & SP2 were just bug & stability fixes. The reason that this release isn’t Service Pack 3 is that it also contains new features, which I will detail in a bit. The Extension Release is also only available to brand new or Subscription users. This release isn’t available with the Student Licensing nor the Free 30 Day Trial. UPDATE: As of June 19th, 2013 you can download the Extension 1 Release as a 30 Day trial even if you have downloaded a previous trial or pre-release. This is a big move for Autodesk and I think they made the right decision to open up these new features so that everyone can see the full potential that Smoke has to offer. It is also available for the 36 month Student License.


Smoke 2013 Versions:

  • Smoke 2013 – v2013.2
  • Smoke 2013 SP1 – 2013.2.1
  • Smoke 2013 SP2 – 2013.2.2
  • Smoke 2013 Extension – 2013.2.53

New: Support for Blackmagic I/O cards:

New support for Blackmagic DeckLink (PCIe), UltraStudio (Thunderbolt) and Intensity series video IO devices. Depending on the features of your device you should expect SDI Capture, SDI Playout, and SDI / HDMI Preview. Now Smoke can work with most of the major hardware I/O and monitoring. For Resolve fans, you can now have your cake and eat it too.

New: Codec Support

  • New support for files generated by Sony F5 and F55 Cameras. Smoke already supported the F65. This support includes new Debayering options for resolutions and quality.
  • Updated ARRI Support. ARRIRAW 4.4 is now supported and MXF (DNxHD 145 and 220x as OP1a) files generated by the Alexa camera are now supported. New Debayering options like Proxy, ADA-3(HW) & ADA-3(SW) are now available.
  • Updated REDCODE SDK 4.4 Support. You can now import RED EPIC-M MONOCHROME R3D files. With this updated SDK support there are changes to DRX processing. You can use DRX processing with a Red Rocket Card. Some of the DRX (Dynamic Range Extension) can cause legacy .r3d clips to process the image differently. You can check if your clips are affects via the clips Pre-Processing settings
  • Updated support for Avid Intermediate (transcoded) MXF media files. You can now import Avid intermediate clips encoded with XD CAM HD and XD Cam EX codecs. You can import AVC-Intra 50, AVC-Intra 100, & DNxHD encoded intermediates as well.

New: Trim View

One of the features asked for by users was a Smoke Trim View for better editorial. This was something that was always in the works, and is now rolled out in this release. In previous versions of Smoke 2013 your trimming selections were segment based. Now the Extension Release, has changed this to transition based selections. So now you are selecting the left side, right side or both sides of a transition/cut points for trimming.

There is a specific Trim Mode that you can now select. This is now different from the old Select Mode, which still exists, but now will just select and not activate trim behaviors. As a general rule, I tend to always remain in Trim Mode while editing. This will mimic the original Smoke 2013 behavior.

To access the Trim-View there is a new viewer pop-up. You can also access this view anytime you select a transition. If you are slipping/sliding and double-click, the Trim-View will automatically open.

Autodesk Smoke 2013 Sp2 Review

When you are done trimming and click on anything else in your timeline or a new source, the Trim-View closes. If you don’t double-click your trim selection you can continue to trim without the Trim-View, just like before the extension.

When you are in the Trim-View, there are many options for trimming. See the image for details (click for larger image).

You can even use J, K and L shortcuts in Trim-View to adjust your clips dynamically.

There are also improved keyboard trimming functions and the number of hotkeys have been reduced since the trimming operations are selection based. For example, you had multiple hotkeys to “nudge 1 frame forward/backwards” depending on if you were slipping/sliding or trimming. Now you have 1 hotkey to nudge forward 1 frame (.) and nudge backwards 1 frame (,) and they work for all modes.

New: Feedback Mechanisms

One of the biggest issues for editors and new users in adopting Smoke 2013 was that the information feedback that the software gave you was horrendous. Most of the time you don’t know what was happening under the hood. So in the case of clip caching, you didn’t know there was a problem unless you dug deep into a sub tab in MediaHub. Not very helpful.

But now, The Smoke Extension Release brings this much needed feedback to the editor in a simple display that you can hide or expand as needed. Even when it’s hidden there is always one line of feedback being displayed when things are happening in the background.
Now you can keep track of caching, proxy creation, and export quickly and easily. You also can now see a percentage progress counter so you know how much time any given process has left. It’s a very simple addition and one you will come to rely on in every session.

Many users wanted the render bar to be more obvious, which it now is.

Improved: MediaHub Browsing

The MediaHub browsing has been greatly improved. It is now easier to navigate large file systems, as the indexing clip and building of thumbnails is remarkably quicker. The functionality remains the same, but the performance received a substantial upgrade.

In some cases where it took minutes to display files, now takes seconds. Clips are displayed progressively so you can interact before the entire list is complete. This enables you to preview and import right away. You can also resize the thumbnails between 7 different sizes. As mundane as file importing is… the new MediaHub speed makes it far less of a chore.

Other Notable Improvements:

Timeline:

  • In the Timeline Options menu, the new Selection Includes Gaps setting allows you to select whether empty gaps are included, when performing a selection on the timeline. This solves the issues people were having in box selecting clips (as empty Gaps are no longer selected).

Autodesk 2013 Download

  • It is now possible to open multiple sequences simultaneously, in a folder for example, from the Media Library. You can also close multiple sequences directly from the Timeline. SHIFT+C will close all sequences or you can access the contextual menus for these functions.
  • The LINK option for clip Video/Audio tracks has been moved to the center tool area with Ripple and Trim. The Link button can easily link or unlink a clip’s audio/video tracks so that you can choose how they are selected for trimming. You can also toggle invert the function much like Ripple and Snap by holding the ATL key when the segment selection is made.
    .
  • You can now drag and drop to copy Format Options (format specific settings such as debayering settings or timecode selection) and PreProcessing Options (resize on import and LUT) between timeline segments.

Autodesk Smoke 2013 Sp2 Pro

ConnectFX:

  • You can now drag & drop replace the original clip the CFX was added to with a new clip from the library.
  • Render options are now available as a contextual option when right-clicking a clip node. When you create a CFX clip you can render it right away.
    .
  • The Node Load and Save buttons are now always available when a node is selected in the schematic. So you don’t have to select Node Pref anymore to save/load a setup. Preset menus have also been moved to the right side of the UI as well.

Autodesk Smoke 2013 Sp2 Download

  • The MUX node includes the Freeze Current Frame button. This is a quick way to output the image of the currently selected frame for the duration of the clip.
  • You can set the ConnectFX default viewport as 1-Up or 2-Up in the main Preferences.
  • It is now possible to disable or enable the automatic insertion of a node when it is dragged between two connected nodes in ConnectFX. You can find this option in the CFX Prefs and when disabled, you can hold SHIFT to auto insert a node.
  • There are performance and rendering improvements in Action and the ConnectFX pipelines.
  • In both Action and the Modular Keyer if the Action Back clip is a different resolution than the front clip a Resize node is automatically added.

There are even more additional improvements to the Color Managementfeatures in Smoke, as well as 100’s of bug fixes…and even a few more little things not mentioned here. I think you will be quite happy with the workflow improvements and stability of the Extension Release.

It will be available for download on May 29th, 2013. It is a separate install so you can have v2013 SP2 and Extension install at the same time. Projects are not compatible, per se, but there is an option to convert old projects to the Extension Release right on the splash screen. You will also have to create new users as many hotkeys and functions have changed.